Post by Nel Quasee on Oct 28, 2012 16:47:39 GMT -5
NEL QUASEE
Most refer to the woman as ‘imp’ or simply ‘Nel
Most refer to the woman as ‘imp’ or simply ‘Nel
Age: 358
Religion and Language: Draknen (she worships the Goddess of Fertility [life/forgiveness] and God of War) and speaks Dheynorian/Shan.
Race: Rajegh
Magic: Fortune-Teller (though if asked she’ll claim to possess no such magic)
Alignment: Ajurah
Profession: Warrior
Appearance: Long golden hair is often let down in loose waves with a single, thin braid adorning the side of her head. Due to being out in the open air her skin is tanned with the touch of the sun. Her full lips are pulled back in a permanent smile and are rarely ever graced by a scowl. Round, hazel eyes peer out warmly but with a fierce undertone. She is average in both height and weight reaching 5’6” and weighing 138 pounds. Though curved her bust is small. A pink scar stretches from between her brow, down along the bridge of her nose, and ends at the corner of her right cheekbone. Like many other warriors she dresses in leather and armor-like attire with a sword sheathed on her hip.
Dragon Form:
Nel’s dragon form is smaller compared to others of her race. The thick, leathery skin is a soft golden color with large wings and razor-blade talons. Broad horns grow from the top of her head. Matching her human appearance the eyes are round and hazel, a similar scar slits across her face. Though not as strong as most of her race because of her size she is quite fast; her long tail is perhaps her greatest natural defense. It has long spikes that could pierce through armor with ease. Even as a dragon a smile still slits her lips upwards.
Personality: Nel is a bright and happy individual who wears a constant smile. She does not believe there are many occasions for true sadness; even death is not a valid reason. Her thoughts come and go leaving Nel easily distracted and making it difficult for her to focus on any one thing for a lengthy period of time. Studying as a child was made nearly impossible because of this. Nel can come off as childish and inexperienced but her patience is almost unheard of. She is highly obedient and if ordered to do so would wait for a thousand years while sitting on stump. Loyalty is one of her most prized virtues and Nel never goes back on her word. It is difficult to gain her trust.
Desires: To gain much experience through battle and being a strong and legendary opponent.
Fears: Large bodies of water, and closed/tight spaces.
Likes: Snakes, fire, eating/food (especially spicy), alcohol, and dancing.
Dislikes: Water/being wet, losing/defeat, spiders, coldness/snow, and fortune-telling.
History: Due to their treasonous crimes against the Ajurah, Gawain and Maude were arrested and killed shortly after the birth of their daughter Nel. They attempted escape when word of their impending arrest reached their ears but were caught and slain immediately. The baby was taken in by soldiers and after debating her fate was given to a lone Rajegh who grew old in age; Adair. He had seen many children born and many die; having even created the blades that had slaughtered both young and old. It would be he who raised the orphan and he who would name her (as her true title had died along with her parents).
Nel had proved to be a troublemaker from the very beginning. As a young child she would often irk Adair (or Uncle as she called him) and giggle in his ear while he attempted his work. She was restless and ran about their home until Adair grew angry and would lock her outside until he had finished with the tasks given to him. She minded little and would go explore nature. The discovery of fire was perhaps her most favorite childhood memory. The orange flames sending out waves of heat fascinated Nel and she would find herself staring into the burning embers until the fire spread causing Nel to run for water before Adair could notice. The river near their home made her uneasy. Its swift current led to an unknown land and Nel could not help but wonder what lurked beneath its depths. She cared little to find out.
When she had reached her mid-youth her dreams began to shift. At night she would toss and turn in her sleep unable to find peace. Visions and voices erupted in her mind with an array of pulsating light causing her to wake in sweaty nausea. At first the images and sounds were jumbled and Nel could not make sense of them and her half-hearted explanations left Adair baffled. But one specific evening she awoke from a dream and found it no different than any normal reverie, it had been a few years since she had been disturbed by random sensations, and Nel thought she had returned to a normal state of slumber. It had been a silly dream. Nel was standing beneath the branch of a large tree when a bird fell dead at her feet. It made little sense. Two days following she had been sent to the garden to pull weeds when a frog caught her attention, she chased it beneath the shade of a pine when a cardinal fell from out of nowhere at her feet. Its body was limp. Screaming with fear she bolted inside and gushed the experience to Adair.
As the years passed Nel grew to accept her ability as a fortune-teller; yet she never became accustomed to it. She denies its existence if asked; she has little desire to inform one of their death or the way in which it will occur. It is something that she prefers not to be burdened by else she fears she will crumble into dust. Adair had trained Nel with various blades while she grew and instructed her in their craftsmanship. But it was difficult for Nel to pick up on as she always forgot the process and had burnt herself numerous times.
Impending war plague the Ajurah. In her first skirmish Nel was only just able to duck a blow, the end result being the blade ripping across her face. She does not cover the scar as she feels it is a sign of pride. Nel is curious of the vast lands in which many races dwell and desires to learn more of them. She wants to meet as many beings as possible and fight those of all ability ranges. Nel is testing her boundaries and exploring the land bit by bit. To help fund her journey she repairs the weapons of those she meets (though it is by no means as good a job as Adair). She avoids the sea at all costs.
Your OOC name: Risa